Detail: Stonework |
Stonework:
Steel Legion Drab - basecoat
Rakarth Flesh - wetblend highlights
Rakarth Flesh + Pallid Wych Flesh - drybrush
Detail: Wood |
Wood:
Rhinox Hide + Steel Legion Drab - basecoat
Steel Legion Drab - drybrush
Rakarth Flesh - drybrush
Agrax Earthshade/ Athonian Camoshade - wash (only in spots)
Nuln Oil - wash (only on the topsides of the roofing shingles
Moss:
AK Interactive Moss Texture - slush (white glue + water)
Castellan Green - wash
Moss:
AK Interactive Moss Texture - slush (white glue + water)
Castellan Green - wash
Detail: Plaster |
Plaster:
Rakarth Flesh - basecoat
Agrax Earthshade - recess wash
Rakarth Flesh - touch up
Detail: Metal and Bronze |
Metal:
Leadbelcher - basecoat
Agrax Earthshade - wash
Bronze:
Warplock Bronze - basecoat
Warplock Bronse + Leadbelcher - highlight
Nuln Oil - wash
(Hawk Turquoise - recess wash)
Detail: Dark Metal (Anvil) |
Dark Metal (Anvil):
Leadbelcher + Abaddon Black - basecoat
Leadbelcher - stipling highlights
Agrax Earthshade - wash
Detail: Leather and Quenching Oil |
Leather (Bellows):
Doombull Brown - basecoat
Doombull Brown + Rakarth Flesh - highlight
Agrax Earthshade - wash
Quenching Oil:
Abaddon Black - basecoat
Tallarn Sand - wetblend highlight
'Ardcoat - gloss varnish
Detail: Cloth and Rope |
Cloth:
Steel Legion Drab - basecoat
Tallarn Sand + Steel Legion Drab - overbrush
Tallarn Sand + Steel Legion Drab + Rakarth Flesh - highlight
Agrax Earthshade - wash
Rope:
Steel Legion Drab - basecoat
Rakarth Flesh - highlight
Agrax Earthshade - wash
To do the incredibly detailed models by Tabletop World justice, I looked for inspiration and reference in medieval buildings that still stand near to where I live. In this case I mainly used the city walls and adjecent buildings of the town of Reutlingen - in particular because they are somewhat dilapidated and are not renovated to look like right out of a Disney fairy tale.
Reference: The medieval city walls of Reutlingen |
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